I thought I’d share some of my thoughts seeing as AWCA has been on sale for a week. The Steam reviews are mixed, and that reflects exactly how I feel about it.
To answer some common questions – Yes this was made for a game jam, yes it was rushed out, yes some of the artwork sucks. yes the script needed a lot more development.
Phew, that feels better! However, I’ve been happy with the amount of attention the game got. One of the main points for a quick launch was practice – practice communicating with the media, sending out demo codes, seeing how Steam works as a platform so I can be fully prepared when Impulse finishes development. And in this way, it was a roaring success.
However, is AWCA the type of game I’d like to play? No, I’d likely have the same complaints. Which is why today I’m announcing a complete remake, in a brand new engine that will support Windows, Mac, iPhone and yes, finally Android too.
Development for Impulse remains a priority, so don’t expect the new release overnight. But it is coming.
Kieran – NewWestGames