Sweet Volley High – Press Release & Info

Factsheet Developer: NewWestGames Based in New Westminster, BC, Canada Solo developer. I am a one man team of awesome. Founding date: August, 2014 Website: newwestgames.com Press / Business contact: info@newwestgames.com Social: twitter.com/NewWestGames instagram.com/NewWestGames Skype Phone: +1 778-833-1662 Description Sweet Volley High is the story of Aya Mizuki in her senior year at high school, and beyond, as she pursues a dream of becoming a professional volleyball player. Will she find romance and success, or rejection and heartbreak? Your choices will affect the outcome in one of 5 endings. Features Over 25 wonderfully rendered CG’s by the new CG artist from … Continue reading Sweet Volley High – Press Release & Info

Sweet Volley High – PC/Mac/Linux

Sweet Volley High – A Yuri / Otome Visual Novel from NewWestGames Sweet Volley High is the story of Aya Mizuki in her senior year at high school, as she pursues a dream of becoming a professional volleyball player. Will she find romance and success, or rejection and heartbreak? Your choices will affect the outcome in one of 5 endings. Characters Aya Mizuki is a quiet, but lazy girl. She’s not very social, and tends to spend most of her time with her nose in a book. She spends some of her evenings warming the bench for the school’s volleyball … Continue reading Sweet Volley High – PC/Mac/Linux

AWCA – Update 1

So, as to be transparent, I thought I’d share what’s happening with the AWCA remake. Currently I’m in the middle of ending re-writes. The main bulk of the script has been tidied up, and a few extra scenes added, but I wanted the players to get a real sense of what it’s like to fall in love with each of the characters, and really get to know them a little more. It won’t go super in depth but expect about 15-20 minutes of addition per character. As you can see, the UI has been completely overhauled. The game runs at … Continue reading AWCA – Update 1

A Wild Postmorten Appears!

Hi everyone. I thought I’d share some of my thoughts seeing as AWCA has been on sale for a week. The Steam reviews are mixed, and that reflects exactly how I feel about it. To answer some common questions – Yes this was made for a game jam, yes it was rushed out, yes some of the artwork sucks. yes the script needed a lot more development. Phew, that feels better! However, I’ve been happy with the amount of attention the game got. One of the main points for a quick launch was practice – practice communicating with the media, … Continue reading A Wild Postmorten Appears!